pctechguide.com

  • Home
  • Guides
  • Tutorials
  • Articles
  • Reviews
  • Glossary
  • Contact

Fahrenheit Graphic Cards

Fahrenheit was another Microsoft initiative eventually to founder in the rapidly changing, quixotic multimedia graphics technology arena. It emerged out of the battle between Silicon Graphics’ and Microsoft’s 3D computer graphics APIs in the mid-1990s. At the time, SGI’s OpenGL had become the de-facto 3D standard for use on workstations and Microsoft’s Direct3D 3.0 was the primary 3D API for Windows 95 and game programming.

Microsoft had licensed OpenGL, to help it in its efforts to position Windows NT as a workstation-class operating system. In late 1997 Microsoft signalled that it saw this as a temporary solution only, starting work with SGI on the Fahrenheit project, which was to eventually lead to unification of Direct3D and OpenGL into a common high-level API for 3D computer graphics.

Fahrenheit was to consist of three components. The first was Fahrenheit Scene Graph, similar in function to Direct3D’s high-level Retained Mode. It enabled the developer to concentrate on overall scene production rather than rendering individual polygons. To be released at almost the same time was Fahrenheit Large Model Visualisation (FLM), a very high-level API designed for CAD and professional applications that would understand structures such as NURBS and curved surfaces. The most significant component, however, was not scheduled for release before 2000. The Fahrenheit Low Level API (FLL) API was concerned with basic control of geometry but, crucially, was destined to replace Direct3D Immediate Mode and sit alongside OpenGL.

Some viewed Microsoft’s willingness to collaborate with SGI as an indication that Direct3D perhaps wasn’t able to live up to their original aspirations. Even if this were true, it had the potential to be a blessing in disguise, since there was no doubt that the collaboration between the two companies offered the prospect of a truly formidable platform for application development in both games and professional software.

However, while Fahrenheit became the primary focus of development at SGI, by 1999 it had become clear that Microsoft had no intention of delivering FLL. SGI was in serious trouble as the average PC slowly but surely encroached on the high-end graphics market, and no longer seen as a competitive threat by Microsoft. As a consequence, Fahrenheit was to wither and die in the same way as Talisman had before it.

  • How Do Computers Make Pictures?
  • Graphic Card Resolution
  • Graphic Card Colour Depth
  • Graphic Card Components
  • Graphic Card Memory
  • Graphic Card Driver Software
  • 3d Accelerated Graphic Cards
  • Graphic Card Geometry
  • 3D Rendering
  • FSAA Graphic Card Technology
  • Digital Graphic Cards
  • DVI Graphic Cards
  • HDCP Technology
  • Graphic Card HDMI Ports
  • Graphic Card Display Port
  • Unified Display Special Interest Group
  • DirectX
  • OpenGL technology
  • Direct3D
  • Talisman
  • Fahrenheit Graphic Cards
  • SLI Technology
  • CrossFire Graphic Cards

Filed Under: Graphics Cards

Latest Articles

Avasoft Antivirus Professional Removal

Avasoft Antivirus Professional is a malware client that attempts to extort money from it's victims. This computer virus comes from a long family of malware clients including Disk Antivirus Professional, System Progressive Protection, Live Security Platinum, Smart Fortress 2012, Smart Protection … [Read More...]

Liquid Crystal Light Polarisation in LCD Monitors

LCD is described as a transmissive technology because the display works by letting varying amounts of a fixed-intensity white backlight through an active filter. The red, green and blue elements of a pixel are achieved through simple filtering of the white light. Most liquid crystals … [Read More...]

Opto-Mechanical mice

The mouse was invented by Douglas Engelbart of Stanford Research Institute in 1963. The first devices were bulky and used two gear wheels perpendicular to each other: the rotation of each wheel was translated into motion along one axis in … [Read More...]

Gaming Laptop Security Guide: Protecting Your High-End Hardware Investment in 2025

Since Jacob took over PC Tech Guide, we’ve looked at how tech intersects with personal well-being and digital safety. Gaming laptops are now … [Read More...]

20 Cool Creative Commons Photographs About the Future of AI

AI technology is starting to have a huge impact on our lives. The market value for AI is estimated to have been worth $279.22 billion in 2024 and it … [Read More...]

13 Impressive Stats on the Future of AI

AI technology is starting to become much more important in our everyday lives. Many businesses are using it as well. While he has created a lot of … [Read More...]

Graphic Designers on Reddit Share their Views of AI

There are clearly a lot of positive things about AI. However, it is not a good thing for everyone. One of the things that many people are worried … [Read More...]

Redditors Talk About the Impact of AI on Freelance Writers

AI technology has had a huge impact on our lives. A 2023 survey by Pew Research found that 56% of people use AI at least once a day or once a week. … [Read More...]

11 Most Popular Books on Perl Programming

Perl is not the most popular programming language. It has only one million users, compared to 12 million that use Python. However, it has a lot of … [Read More...]

Guides

  • Computer Communications
  • Mobile Computing
  • PC Components
  • PC Data Storage
  • PC Input-Output
  • PC Multimedia
  • Processors (CPUs)

Recent Posts

Windows Antivirus Adviser

Windows Antivirus Adviser is a fake antivirus program.  This kind of virus is very common on the internet and they have been around for years under … [Read More...]

2002 Site Updates

Date Details of updates 1Dec '02 Processors: Section added on Intel's Hyper-Threading technology, designed to improve processor … [Read More...]

Digital Camera Connectivity

Despite the trend towards removable storage, digital cameras still allow connection to a PC for the purpose of image … [Read More...]

[footer_backtotop]

Copyright © 2025 About | Privacy | Contact Information | Wrtie For Us | Disclaimer | Copyright License | Authors